Ghost Exile Compared to Phasmophobia – Who Does It Better?



I think we can all agree that Phasmophobia is miles ahead of Ghost Exile – but it’s also had a lot more time to reach that level. So how does Ghost Exile stand up to Phasmophobia? Who does which thing better and does Phasmophobia exceed Ghost Exile in every way? Is Ghost Exile worth playing? If you like Phasmophobia will you like Ghost Exile? Well, I answer all of that in this game review of Ghost Exile and how it stands up to it’s biggest competitor, Phasmophobia. Surprisingly, it exceeds my expectations and carves out it’s own spot in the horror genre and in the ghost hunting games arena. But who does which thing better?

00:00 Intro
00:18 Released Time
00:38 Inventory
01:07 Game Sounds
01:27 Evidence & Ghost Types
01:39 Ghost Models & Movement
02:07 Equipment
02:30 Lights & Power
02:52 Maps & Locations
03:24 Ouija Board
03:42 Dead Player Experience
03:56 My Game Review
04:15 Outro

Big thanks to Alan Fullmer Music for providing the music for this video. Check out Alan Fullmer Music on YouTube, Spotify, Soundcloud, and anywhere else you get music. https://www.youtube.com/AlanFullmerMusic

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#ghostexile #phasmophobia #gamereview

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8 thoughts on “Ghost Exile Compared to Phasmophobia – Who Does It Better?”

  1. Not a huge fan of the "exorcism" part of the game. But that's just me on any game with that. Phas definitely has better sounds and that was from day 1. One thing I have always wished that Phas did better was their ghost animations and such.

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  2. I notice that the ghost has a favorite room, but will roam around the house, as like it's following you. I haven't decided on if the ghost's room can change or not. One of the games, we had all the evidence in one room, except EMF5 and it was way down the hallway where it appeared once. So does that mean it switched rooms? Or just wandered off temporarily? Further, possibly just a specific ghost type that does it. I'll have to play more, but that's what was happening.

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