This is EASY after 2000 Hours (And I can Show you How) – Phasmophobia



Welcome back to Phasmophobia! In this video I show you everything I’ve learned in 2000 hours of playing Phasmophobia IN PRACTICE! I personally learn a lot better when someone shows me how something works instead of just explaining it to me. If you want to learn even more you should check out my ghost guide! ENJOY!

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NOTE: This video was recorded on Phasmophobia update v0.8

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26 thoughts on “This is EASY after 2000 Hours (And I can Show you How) – Phasmophobia”

  1. I'm so confused. You said make a pile of stuff and see if the ghost throws any of it to see if it's a poltergeist. Then when it started hunting it threw a bunch of the stuff in that pile. So it's NOT a poltergeist if it throws the stuff or it IS a poltergeist when it throws stuff? Because it threw a lot of things.

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  2. I feel a simple thing they could add to Goryo would be like, "Goryo's cannot move during ghost events it manifests in," so if you get an event where the ghost walks toward you, you can immediately rule it out like getting a ghost ball event for Oni.

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  3. I would really like to see this Cheat Sheet that is referred to from time to time. Has it been shared somewhere already? If not, could it be, please?

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  4. They could possibly add fingerprints to obake on zero evidence.
    But make it a sanity threshold, only the six fingerprint (which would tell you it's an obake anyway), and make it a rare chance.

    Same with Deogen's breathing on spirit box.

    People wouldn't do it right away anyway unless they suspected it.

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  5. I don't know how well it would work with your expertise but I came up with a fun challenge idea for Phasmophobia groups. I call it the "Proof for life" challenge, and basically the idea was that once you enter the house you can't leave unless you discover an evidence for the ghost. Example Insym and 3 others enter and Insym finds EMF 5 then he can leave and enter freely but the other's must stay inside till they find something. This means that one or two people could end up trapped inside unable to leave, turning Phasmophobia into a more competitive pvp mode.

    Though arguably (as I know from your no evidence runs) you could include some methods of evidence that aren't directly related to items such as haunt rates or items being thrown around. Though I have had a group play this idea and they thought it was a lot of fun. Especially when one of them died trying to save the others XD

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  6. It'd be cool if they made an Insym ghost in Phasmo. It could be something like: can only be seen in photos or on the camera and loves to do ghosts events so it can hunt as fast as possible. And the best way to check if it's an Insym ghosts is to take a bad photo, 1 star angers the ghost and missed photos increase the chances of it hunting.

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  7. I am personally a one evidence guy. It makes it so items like books can still be useful, and more of the ghosts abilities come into play with goryo, obake, moroi, deo and hantu. I know neither of these are necessary, but it's nice to have this extra little information. Also, the less I need to deal with a possible Yurei, the better. Excited for insanity mode. I wonder what the cursed item and sanity monitor settings will be on that mode.

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