All Ghost Hidden Abilities in Phasmophobia Explained | v0.9.0.10



My updated Phasmophobia ghost abilities guide. Enjoy 😀

Unofficial Phasmo cheat sheet (I didn’t make this but it’s great):
https://tybayn.github.io/phasmo-cheat-sheet/

The Smudge Timer I Use:
https://livesplit.org/

0 Evidence Guide:
https://youtu.be/4JTr-D2OZ_A

Connect with me here:
https://twitch.tv/maggstor
https://twitter.com/maggstor
https://instagram.com/maggstorm
https://www.tiktok.com/@therealmaggstor
https://discord.gg/maggstor

#phasmophobia #maggstor

0:00 Intro
0:52 Spirit
2:37 Wraith
4:20 Phantom
5:58 Poltergeist
8:07 Banshee
11:17 Jinn
15:09 Mare
16:57 Revenant
18:08 Shade
19:49 Demon
21:11 Yurei
23:24 Oni
24:09 Yokai
25:43 Hantu
28:04 Goryo
29:14 Myling
30:42 Onryo
32:39 The Twins
35:13 Raiju
37:18 Obake
39:16 The Mimic
43:08 Moroi
46:52 Deogen
48:26 Thaye
50:14 Outro

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29 thoughts on “All Ghost Hidden Abilities in Phasmophobia Explained | v0.9.0.10”

  1. I just started playing and have been having fun! I had a demon try hunting me at 98% sanity. Fortunately, I had just unlocked the crucifix and brought one as a just in case and placed it for funsies. It was immediately used, and I nope'd right out of there, didn't even get to investigate.

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  2. These kind of videos is what motivated me to learn about all the ghosts and even if I already know how they work I'm going to watch this entirely. Thank you Maggstor! 🤍

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  3. As far as I know, all incense ranges neutralize ghosts for 5 seconds, and even if you smuge a ghost with incense tier 2 or 3, it will be 5 seconds, respectively, for Moroi 7.5 seconds. Correct me if I'm wrong, but I met Moroi many times on difficulty without evidence and often figured out him with 7.5 seconds of neutralization, while I used tier 2 incense. I will assume that the values ​​in seconds that are written in the store indicate how long the incense burns, but as soon as the ghost gets into the radius of the incense, a 5 second timer will start.

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  4. For some reason Banshee gives me Tom's vibes from Tom and Jerry. Also, thanks for your flash light advise. I always used to think why those fhost alway know where I hide.

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  5. Adding to all that is shown in this excellent (per usual xD) and very welcome update: if you suspect a "stalker" ghost, you can test with EMF reader, motion sensor and salt. Always try of course to obtain the proofs (scream, photo etc), but this can help to narrow it down even if you don't have the opportunity to do so, or the ghost is reluctant to cooperate xD

    Set up in a room with a good hiding spot, far from the ghost room (on the same floor if Banshee is an option), door closed. Put the EMF reader on the floor close to you, spill some salt in the doorway, put the sensor on the door frame. You can also have a picture camera ready, in case there will be an event, and smudge + lighter for safety. If playing with low grace period, take a crucifix too if you are close to, or below, hunting threshold

    – Wraith teleports, will NOT activate the motion sensor coming in, gives an EMF 2 (or 5, if playing with evidence), does NOT disturb salt and will activate the sensor on its way out.
    – Phantom walks, activates the sensor coming in, leaves an EMF 2, steps in salt and activates the sensor again on its way out.
    – Banshee walks, activates sensor coming in, steps in salt, does NOT leave EMF 2, and activates sensor again on its way out.

    Banshee and Phantom also mess with your sanity. Looking at the manifested Phantom during an event, or if it sees you during a hunt, will drain your sanity faster (0.5%/sec). Walking up to a Banshee during a ghost event, close enough to make it disappear, will drain 15% sanity instead of the normal 10%.

    I hope this makes sense and is helpful to someone 🙂

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