13 Un-Official Hiding Spots (+ALL Locations) | NEW Phasmophobia Maple Lodge



Phasmophobia Maple Lodge Campsite got a complete rework and I tested all the hiding spots for you! I am also showing all cursed possession positions and all possible generator positions.

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17 thoughts on “13 Un-Official Hiding Spots (+ALL Locations) | NEW Phasmophobia Maple Lodge”

  1. i know 20 un-offical hidng spots not including looping spots like the campfire, these room dividers, picnic tables.^^
    Knew everything in the video except for the one in the black tent. Havent tought this works but good to know at least one tent is useful to hide. lol
    Have spend like 8 hours testing on this map on weekend just to figure out every little corner. Sunny Meadows was for sure way more for me but this map feels actually pretty good balanced. If you have hiding spots turned on you get some decent hiding spots but even without hiding spots turned on you have enough possibilities to hide. Compared with the old layout this is 100 times better to play on.

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  2. My very first game I played on the new Maple lodge map, first hunt I run and hid behind the reception desk and I could hear the ghost getting close while I was hidden. Literally just walked up to me and killed me like I was not hiding at all..
    And before y'all start saying anything about electronic devices, I was only carrying a smudge and lighter.
    So, either it's bugged and the ghost saw me under the desk or I am just THAT unlucky…

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  3. Giving in to the devs' censorship now? How else are people going to find out about safe spots? There are reasons you do this science, right? If you put out a video detailing safe spots, then the devs know what to 'fix.' We all know they prioritize taking things away from players before anything else anyway, so it'd make sense they'd prioritize those over actual issues, and thus they'd be fixed. Sounds like what the devs want. That said, there's no reason they should care in the first place. They need to be improving performance, ghost behavior, and evidence gathering.
    All that said, why let them hurt your content? You get easy views, watch time, and the like from the safe spot videos. Giving in to them hurts you AND the players that could be benefiting from your work, as well as the devs' misguided priorities themselves. Please don't stop making safe spot vids.

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  4. is the toilet the safe spot because it's new and they forgot to tell the ghost the door is touchable? none of them look particularly special aside from that. it did get a big wow from me to see a new type of enter-able hiding spot. not sure i would have ever tried to open it if i wasn't told you can

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