Slow & Steady Challenge | Phasmophobia



The Phasmophobia Slow & Steady challenge is back and it takes us to camp woodwind.

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20 thoughts on “Slow & Steady Challenge | Phasmophobia”

  1. Deo on this challenge might not actually be able to kill you. It slows down so much that it takes like 5 seconds to make a single step when it's close.

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  2. This was the 10th weekly challenge for me, good thing we had evidence though because I would have really disliked the challenge, since I hardly do 50% ghost speeds, it doesn't earn much at all.

    First was I guessed revenant correctly without evidence after incensing it.

    Second was wraith after grabbing 2 pieces of evidence, I noticed that it kept going away from the ghost room making it difficult to track it's origins, but after realizing it hadn't stepped in salt, I grabbed an EMF, placed it on my foot, see if it does EMF for 'no reason', took the photo of what I suspected was the 'stalking ability', and sure enough, I had an interaction photo from an ability like that.

    Third was banshee, I had to decipher between hantu, obake, and banshee, I did 1 hunt test to check for both hantu and obake, none did the shapeshift or 'cold-breath', so I guessed banshee, and that was it.

    No more Phasmo achievements, I guess I'll help my friend at this point if any pop up that he wants to do or something.

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  3. First for me was an Obake that I saw shapeshift. Second was a Hantu with frosty breath, and third was a Thaye that was getting slower (aging). I got all the evidence for that one just to be sure. 🙂 I hate this map

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  4. After doing this challenge, it was ALMOST fun (well as fun as Woodwind can be) but they gave us those frustrating Tier 1 items. I recreated this challenge as best I could (3.2x multiplier), used Tier 2 items. Retained all the challenge, added the fun, and removed the frustration.

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