0% Sanity Challenge, but I can CANCEL HUNTS! – Phasmophobia [LVL 5100]



Welcome back to Phasmophobia! This time we do a 0% sanity challenge, BUT I can cancel hunts! We found a brand new trick that allows you to stop hunts and I wanted to combine that with a no sanity challenge to give myself a weapon to fight against chain hunts. This was so much fun! One of my favorite runs ever! Even after a 1000 hours in Phasmophobia I still learn new things all the time! I hope you enjoy! Much love and see you during the streams 😀

I stream every day live at 7PM CEST, 1PM EST, 10AM PST over on https://www.twitch.tv/insym
My Twitter: https://twitter.com/InsymTtv
Join the community discord: https://discord.gg/insym

NOTE: This video was recorded on Phasmophobia update v0.2.11.0

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27 thoughts on “0% Sanity Challenge, but I can CANCEL HUNTS! – Phasmophobia [LVL 5100]”

  1. Dude… That was literally a single frame lol… Short hunt indeed. On another note, this mechanic really shows light on the boundaries of what is considered a room in the game code. For example, on tanglewood, the phrase doesn't really work on the ghost if you are in the foyer until it passes the living room and enters with you (before you enter the boys room), while on willow, if it is downstairs (and presumably not in one of the two rooms), it works when you say it on the stairs. An example demonstrating this is the hunt at 8:20, where none of the commands seemed to work, and it looks like it is due to the fact that none of them were really said in the same "room" as the ghost (and then the hunt was naturally over once it went to the garage). Also "demon"strated (Haha) on grafton where the command only cancelled the hunts really in the kitchen.

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  2. 34:45 honestly, for that one i think you couldve just said it changes every other week, cause what ive seen from the videos, thats what is lol (tho banshee and revs seem to be the most consistent) lol

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  3. Unfortunately, I can't have the "show us" exploit in my game

    My game is in portuguese, and, even though I changed the in-game voice language to english, my game still recognizes portuguese speech only

    In the audio test, the game tells me to say "give us a sign", but nothing happens when I do. But when I say "nos dê um sinal" (which is "give us a sign" in portuguese), the game instantly says "We hear you!"

    Weird stuff, man

    At least the "run" one works in portuguese too

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  4. Can I just quickly give some feedback?
    Insym I think if you made your videos shorter, like 20 minutes or so, you would get much more viewers. If the Game is longer than 20 mins them maybe you could timelapse the part where basically nothing happens. I'm speaking for me here but I'd rather watch three vids that are 20 mins long each, than one video that's one hour long (that relatable for anyone?)

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