ALL Cursed Possessions EXPLAINED – UPDATED GUIDE – Phasmophobia



Welcome to the COMPLETE GUIDE to the Cursed Possessions in Phasmophobia! These are the most powerful items in Phasmophobia and if you know how to use them you will become a ghost hunting pro. ENJOY!

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Timestamps:
Intro: 00:00
Mirror: 1:13
Voodoo Doll: 6:59
Music Box: 13:56
Summoning Circle: 21:10
Ouija Board: 30:45
Tarot Cards: 55:39
Monkey Paw: 1:06:42
Short Summary: 1:41:02

NOTE: This video was recorded on Phasmophobia update v0.9

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20 thoughts on “ALL Cursed Possessions EXPLAINED – UPDATED GUIDE – Phasmophobia”

  1. Some additional information (thanks for reminding me of these in the comments!):
    – Asking something on the ouija board gives an interaction, thus it can also give EMF 5! A good strategy to use this is asking a bunch of low sanity drain questions far from the ghost room to test for EMF 5 safely.
    – BE VERY CAREFUL while lighting the summoning circle, since it costs 16% sanity to light each candle this means that by the time you're lighting the final candle the ghost might have already started a normal hunt. If you continue lighting the final candle it will teleport the ghost (that is already hunting) to the summoning circle which will probably get you killed. So make sure to listen or check if the ghost has already started a hunt before lighting the final candle.
    – For the Summoning Circle: if 4 candles are lit and you light the final candle BUT you don't have enough sanity for it this will result in a very dangerous situation: the ghost will teleport to the summoning circle and instantly start the hunt there (skipping the ghost event). This means the ghost will not be visible because it's in the grace period before the hunt. So if you don't see the ghost at all after lighting the final candle RUN AWAY IMMEDIATELY as the hunt has already started.

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  2. I recently was playing a game on the new sanity system patch. I stayed in the light basically the entire game and the ghost was being so stubborn. I assumed it was a demon because it was early hunting while I had been in the light for so long. I couldn’t find the ghost so I used the mirror and it immediately broke. Turns out it was a moroi and that whisper I got early in the game was a curse. Joy. I ended up dead in the prison hallway when it sped up extremely fast. Why are Morois so broken.

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  3. The sanity drain on the summoning circle should be maybe 5 per at most, it's nice but it's nowhere near as powerful as the other cursed items. It gives you no info just shows you the ghost (And not where it is) then starts a hunt

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  4. I love asking the flavor questions on the board.
    Particularly the questions:
    "Where did you die?"
    "Why are you here?"

    The question asking where they died gives a random room in the house. Makes for a funny version of Ghost CLUE! The ghost DROWNED in the BLEASEDALE ATTIC and has remained TRAPPED ever since!

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  5. So I know there was a bug at least in tanglewood, I haven't tested anywhere else or with the latest hot patch, but if you use summoning circle and stop the hunt with tier 3 crucifix it would keep the front door locked for a certain period of time. I'm not sure exactly how long but I am guessing however long the hunt should be depending on difficulty

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