AN ILLITERATE DEMON?!? (Phasmophobia Gameplay)



Let’s Play Phasmophobia! Ghost and friends have are ghost hunters, and must visit spooky locations to find and identify what kind of ghost is haunting there! But… will they make it out alive?!?

Playlist: https://www.youtube.com/watch?v=M7511A2K7UY&index=1&list=PLJE0zmCV2Xh1GYDDUKait37UeQIASSQUk

Subscribe for more: https://www.youtube.com/GhostWolfGamesLP?sub_confirmation=1

Join the Discord: https://discord.gg/YgWHqYw
Patreon: http://www.patreon.com/GhostwolfGames

Twitter: http://twitter.com/GhostWolfGames
Channel T-Shirts and More: https://teespring.com/stores/ghostwolfgames

Intro Wolf drawn by Amanda Piel (aka Ivory Owl) by Commission/Fanart http://amandapiel.com/
Outro Avatar drawn by Defaeco http://deffaeco.tumblr.com/
Outro Music by Chris Geddes (aka ZeeCount) by Commission https://www.youtube.com/user/ChrisGeddesMusic

#Phasmophobia #PhasmophobiaGameplay #GhostWolfGames

source

6 thoughts on “AN ILLITERATE DEMON?!? (Phasmophobia Gameplay)”

  1. It'd be interesting if the creators could add a witch type of ghost because they could add a cat jumpscare as evidence. Or have the random chance of 2 ghosts being active at once in the same place.

    Reply
  2. There's a really awesome guide that explains the known mechanics of the game that you guys might find useful on github. It confirms that orbs can be seen before the timer starts. Look up github phasmophobia mechanics

    Reply

Leave a Comment