An Interesting Change and A Stabilized VR Cam! – Phasmophobia



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25 thoughts on “An Interesting Change and A Stabilized VR Cam! – Phasmophobia”

  1. I dont know if you can tweek the stabilization settings but if you can maybe turn it down a little bit. The turning was way to slow and unnatural looking. Somewhere in between no stabilization and what its at currently would be good. Love the content though. This game is 10 times more terrifying in VR

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  2. With the footprints, you commented that it wasnt stomping after it went through the salt. That does seem to be a thing all ghosts can do, they can interact with the salt without leaving footprints. They only leave footprints when you can hear the stomping.

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