Can the DEVELOPER of Phasmophobia LOOP GHOSTS?



We are putting one of the Phasmophobia developers to the test together with Insym to see if he can loop his own ghosts around tiny objects.

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24 thoughts on “Can the DEVELOPER of Phasmophobia LOOP GHOSTS?”

  1. I think the challenge you CJ and Insym should do is playing phasmophobia with no looping and no hiding with no sanity that wowld be awesome I hope you guys do it . Also Psycho you are a great youtuber keep up what your doing

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  2. My only issue with phas is that it feels too fast to get to hunts. I'd love more ways to interact with the ghost attacking aside from hunts. Game feels it went from a spooky ghost hunting sin to how quick can I find 2 pieces of evidence. Loop a ghost in hunt to find last piece and leave. Maybe just me. I played the game a year ago and just came back at the tempest update.

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  3. play on ameteur with no evidence no cursed items no player speed no braker no flashlight at ridgeview highschool haahahahhaha thats awesome and ps. Play while you guys have a drink of whine or a couple of beers it will be like a whole new game on the same enviroment thank me later

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  4. 02:00 Y'know yer right, I DID noticed the ghosties' tendency to overshoot AND getting hung up on the corners and other obstacles that sticks out. Just never did it consciously occured to me that tis a result of the ghost's speed.

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  5. This is just a theory, but I suspect the reason why yer mortality rate is so high compared to Insym and CJ while looping is because you are the only one crouching whilst the other two are standing. Half the time the only thing ye could see is Insym's or CJ's asses, LOL!

    😘😆😉😁

    Reply

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