Fear What you Can't See | Phasmophobia Gameplay



Fear What you Can’t See | Phasmophobia Gameplay Let’s Play

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24 thoughts on “Fear What you Can't See | Phasmophobia Gameplay”

  1. It would be cool if they had a haunted prison. I think someone mentioned that the other day on the live stream. Reminds me of Silent Hill 2 with the prison. That was a very cool area in SH2.

    It was too bad that they never made the remake after the PT Horror teaser.

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  2. So during the community play someone HAS TO get GE attacked in a big map. Just walk around chanting its name when hes far away from the door lol. Kidding.. or am I 🤔😂

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  3. Would be cool if you had something you could do when you're dead… like limited interactions of room light switches, doors and floating objects. Some form of ghost speak that can be heard over the spirit radio would also be a good addition, by that I mean like how the enemy ghost does, not party chat, but single words like yes, no and rooms types. Those interactions would have to be different from how the enemy does it though, otherwise it could interfere with the investigation… and lose you money 😄… Anyway, thanks for the vid fella 😀👍

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  4. Oh god… just had my first hunt. Survived the first one, but the second one it locked me in the basement and glitch killed me. I didn't go to the spirit world, and I couldn't open the door, so had to leave the lobby :'(

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  5. The first time I saw the spirit show up in front of you in the first asylum run-thru it looked like a thicc mummy to me. Dread is a great teammate. He's always precise with his directions & remembers a lot of details. Dude, you had me cracking up when you was playing with the breaker. I had a mouthful of water! "I need a foot long, but not what you think". Dude, your humor was on point during this video.

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  6. going back and watching some of these streams months later and it surprised me to see GE pass up the pills and leave them alone when he was in the truck with no one around. lol.

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