How a Prestige XI Player Plays Nightmare Difficulty for Fun | Phasmophobia



All Ghost Hidden Abilities Explained:
https://youtu.be/w-bK88EYwVM

0 Evidence Guide:
https://youtu.be/4JTr-D2OZ_A

Ghost Hidden Abilities Cheat Sheet:
https://bit.ly/3vbqlAc

My 0 Sanity 0 Evidence Settings:
https://imgur.com/a/xdUWIZb

Connect with me here:
https://twitch.tv/maggstor
https://twitter.com/maggstor
https://instagram.com/maggstorm
https://www.tiktok.com/@therealmaggstor
https://discord.gg/maggstor

#phasmophobia #maggstor

source

26 thoughts on “How a Prestige XI Player Plays Nightmare Difficulty for Fun | Phasmophobia”

  1. hey ! question, is there any reason behind changing the approach of using the spirit box instead of talking to it ? is there a bug that might not recognize entirely your voice while using it ? love your videos ! 😀

    Reply
  2. "Maybe just like a lot of salt so we can get all the feet pictures"
    🤨

    Also: with the new patch, if you're standing in a well-lit room, your sanity should not be draining at all, unless it's changed you should also be able to test for a moroi like that.
    And for the first ghost, I just noticed how it would blow out two candles in a row with like no delay, before blowing out another candle after a delay, and then repeating after another delay. It just feels like it's an onryo trying to hunt by blowing out candles.
    And in relation to the third ghost, I've had a game where we figured out it's a mimic because it did a banshee scream.

    Reply
  3. They fixed it so the crucifix counts as 2 pictures again? I had a few matches a few days ago where I took 2 pictures of a just used crucifix and only got burned crucifix. I thought they just decided to remove that feature.

    Reply
  4. I think the devs could really help out the people trying to get perfect games by taking a trick from the game The Dark Mod. That game is a more modern take on the old Thief series of stealth games. In that game, when you get in range of an item that you can interact with (they call it frobbing) that item highlights on the screen. It's really helpful when you're rifling through a shelf or a lockbox and don't want to pick up every stupid thing the mapper shoved inside. Basically, when you go to pick up any frobbable item, the item model doubles in brightness.
    For phasmo, it would be great to do this with doors or salt piles or thrown objects. Not only do you know you have that item in your targetable range, but you'd also be pointed at it for interaction photos and it should guarantee a 3-star as long as you take the pic soon enough.

    And if anyone likes stealth games, and really liked the old Thief 1 and 2 games from way back in the day, The Dark Mod is free to play and has a whole HUGE library of community missions that are really good an immersive.

    Reply

Leave a Comment