How to Get EMF 5 Without the EMF Meter – Phasmophobia



Welcome back to Phasmophobia! In this video I teach you how to get EMF 5 with the activity chart instead of the EMF meter. Besides that I will tell you EVERYTHING I know about the EMF meter! ENJOY!

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NOTE: This video was recorded on Phasmophobia update v0.9

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31 thoughts on “How to Get EMF 5 Without the EMF Meter – Phasmophobia”

  1. I still remember the old beginner days and how exciting was looking at the activity chart to see how dangeros is the ghost.
    Someone in the track warning the others in the house the ghost activity is 8 and he will hunt soon!!!

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  2. I like how he starts to explain one single thing and then switches to 50 diffrent topics and 5 min. later he finishes the explaination of the thing he wanted to tell you earlier. When I explain the game to new ppl I have to be careful to not derail to much just like he does… can be very confusing

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  3. It's pretty normal. Let's say you put the EMF in your pocket while it's on, IRL. It's still gonna be on if you get it out of your pocket. So the EMF ingame should be on too once you get it out of your inventory

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  4. Never forgot my first walk into a house. The eerie sound alone had me walk back out and close the game. I could not even walk into the house for 20 seconds. The whole vibe changes. This man alone from the years has not only gave me the courage but the strength to go in alone, identify and make the ghost my friend. Thank you again Insym. I wish i knew your first name. But you got me over my biggest fear and I tackle it like a pro. Thank you. Thank you. Thank you. THANK YOU! I work nights and I cant wait to get home and watch the vids daily. <3

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  5. Paramic can be turned on and thrown down. It will give the achievement of Para sound on its own. As long as it's on its listening…so turn it on ,throw it so it points some where and it can get the accident without you holding it

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  6. Totally unrelated: I remember starting a tanglewood with my bud one day, we walk in together, go right for power, by the time we reach the doors to the basement and utility room we saw 2 things laying on the ground in the dining room. We said yup, didnt hear it so it had to be a polter who threw 2 items immediately when we opened the door. And it really was. This game is great

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  7. a bit more info about ghost interactions and events:
    a ghost can interact with objects that are within 3 meters of it. when the twins does its ability, it can interact with an object that is within 3 meters and an object that is within 16 meters. if the object is thrown, it gives emf 3, otherwise, emf 2.
    the ghost can do an event if there is at least one player within 10 meters of it. if the event is not an airball, the ghost will teleport near the player it chooses. there will be emf 4 around the spot where the ghost was when the event started.

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  8. TL:DW

    Your EMF meter will give you these readings:

    1 – Baseline, no interaction
    2 – interacts with object
    3 – Throws object
    4 – Manifestation
    5 – Evidence

    The board shows one less than the EMF reader would pick up, with a +/- 1 modifier. That means the board displays these readings:

    0 – Baseline, no interaction
    0-2 – Interacts with objects
    1-3- Throws object
    2-4 – Manifestation
    3-5 – Evidence

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  9. I legit just got screwed over by a Polty while using the activity tab without watching this guide first lmaaaao so many 10s and 9s cuz of the throws but since I was playing the professional+ and I was too scared to try escaping an hunt ahaha

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  10. This will involve a lot of work, but you could create a YouTube short focusing solely on the graph. One of the issues, when I recommend your videos to new players, is that they find them too lengthy. You could utilize the short format to provide a brief guide on the topic and pique their curiosity about the remaining content you elaborate on in the long format. Keep up the good work! 📹🎮🤩👍

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  11. Short and easy rule that works 100% of the time.
    If the chart goes up or down by exactly 5 in one go with no breaks between points or slanted graph and it wasn't a ghost event or hunt, it's always EMF5.

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  12. It seems so obvious now that I think about it but I always thought that the emf levels on the chart were a one to one in the sense that emf 1 would be at 1 on the chart. That's probably why I never got confused when using the chart for emf 5 since I only ever said it was 5 when it was actually at 5 on the chart. So that's definitely nice to know and good to learn

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  13. Additional context with regards to EM5 using the activity chart for me is that it is safer to assume an EM5 evidence when it is frequently spiking (4 or 5) and there's no player in the room. Ghost events always gives an EM4 (which would look like an EM5 in the chart) but would require a player to be there so if you are playing in coop, you should keep it in mind.

    (Edit) oh he did mention it. mb i commented while still watching lol

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  14. 1:03:54
    I said it a couple of times, but the Banshee DOTS is painfully obvious, if you are looking for it, because it will almost always go to your direction. Use DOTS and Motion Sensors for Banshees. It will walk to its target and sometimes you can see it on DOTS. It even makes ghost events more frequently near its target because of that. We tested it and one of my friends (who was the target) got every single ghost event and only he saw the Motion Sensor activate. Forget that paramic crap.

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