I Asked 50k+ People to Rank the Ghosts in Phasmophobia



Twitch: https://www.twitch.tv/nuzzgard

Welcome to the Phasmophobia community tier list where I asked you to rate each ghost based on their danger and threat to the player.
With over 140,000 votes cast, here are your results.

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35 thoughts on “I Asked 50k+ People to Rank the Ghosts in Phasmophobia”

  1. For me it's Raiju, Demon, Phantom, Rev, Twins as the "scariest" ghosts.

    Dropping my photocam while running away essentially gave a Raiju an adrenaline shot to come get me the first time I found one.. identifying them isn't the issue for me, it's a case of how likely am I to die 🥲

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  2. I'm gonna have to rate the goryo s++++ because the only one I have ever played was a bugged ghost on highschool that was sometimes invisible completely, tripped no sensors except on hunts, had no ghost room, gave no evidence, stepped in no salt, and it chain hunted at 70% sanity

    Edit: it also loved to ring the phone in several of the rooms repeatedly with no remorse

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  3. Personally disagree with the Jinn
    Mainly because OH LAWD have my team and I seen plenty of Jinn.
    And have we always been able to pin them based on sanity drain-
    We still go back and get evidence of course but we call it in advance.

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  4. The Revenant is definitely overrated. I think it's weaker than the Demon on this list because the Demon has the potential of locking you into chainhunts sooner than other ghosts. The Revenant only moves faster if it has line of sight of you and instantly slows back down once you break line of sight and is slower than other ghosts without line of Sight. The Raiju is absolutely the most dangerous ghost since it keeps its insane movement speed boosts without line of sight of you. The Raiju can be absolutely devastating against sloppy players or small maps.

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  5. Revenants are still S tier and it's deserved, it might not early hunt and be slow outside of the line of sight, but if you're in a corner and it hunts outside of the room like it always does, it will punish you, granting you a quick and painless death, definitely not overrated, especially since the short grace period and hiding spots blocked

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  6. I believe not every ghost needs to be uniquely strong but the Myling is so bad. Its "strength" is actually a weakness (you hear ghost groans but no footsteps? EZ Myling) and I'm almost sure it was due to a bit of a time crunch to get get new ghost types out.

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  7. Pretty cool list. Most are where I expected them to be. I've got a couple hundred hours into the game now and the Raiju is the only ghost that kills me. Always unexpected when it hunts. I've still never had a Onryo though.

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  8. 1. Demon
    2. Raiju
    3. Demons
    4. twins
    5. revanent
    6. yokai
    7. Phantom
    8. oni
    9. Onyro
    10. wraith
    11. Banshee
    12. Mare
    13. obake
    14. hantu
    15. Yurei
    16. Shade
    17. Spirit
    18. Goryo
    19. Poltergeist
    20. Myling (i had one once since the update)

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  9. for the next time you make this kind of video, the distribution of the ghosts in SABC tiers should not be determined by arbitrary cutoff-points, it would make much more sense for you to assume a statistical distribution and model the cuttoff-points from there. aka, anaylze the answer people give you, THEN model the cutoffpoints assuming some statistical distribution around the "average" ghost, will make the list feel much more natural avoiding the overcrowding in D making the powerlevel not as reliably compared in the grade

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  10. I'd like to see an update for the latest ghost added, the Mimic.

    The fact it also has ghost orbs as evidence but it's "hidden" has caught us off guard a few times now, also on nightmare mode it's extra difficult as you basing the ghost off of behaviour doesn't work here as well.

    Then for the hunt I'm uncertain, it can mimic a strong ability from one of the s or a tier ghosts but also from f tier.

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  11. ngl oni should be higher and goryo should actually be lower.

    Reason for Oni: even if you're the only player, if everyone in the lobby exists it will actually start an entire series of interactions and events.

    Reason for Goryo: mostly because of it's weakness of not being seen that far from it's room

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  12. Why are you saying that the revanant is overrated when you literraly Made him S tier in your own video witch i watched right before this one and it was the only one on S tier in your Video?
    Still good video

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  13. 1. yokai is a wery stupid ghost. You can have youre flashlight on and hide without dying. It only hears voices and then Get easly mad by you takling. 2. wheres the mimic? 3. Why Wold rajiu be so high? I never had it being scary..

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  14. A list of things to make the ghosts in this game more challenging (this is of course coming in from a viewers perspective watching nuzz for so long)
    Rev: make it 2x speed no matter what
    Wraith: make it go through walls during hunts
    Poltergeist: make throwing objects drain more sanity
    Yurei: make it drain more sanity per minute.
    Twins: make BOTH ghosts hunt you at the same time
    Myling: make it even quieter during hunts.
    Shade: make it hunt at 70% san if you are alone, but 50 if you are in a group
    Spirit: make it do more ghost events to drain san, and make the smudge stick detour it for 120 seconds not 180
    Mare: make it even more active while in dark, more ghosts events and stuff.
    Banshee: make it more like old banshee where it was more likely to hunt early on and take away the ability to only hunt one person.
    Demon: make it slightly faster during hunts, enough to make looping really difficult.
    Phantom is good
    Goryo: make it drain your sanity faster while looking for dots.
    Hantu: make it rev speed in cold, and 1x player speed in warm.
    Yokai: give it some hearing aids during hunts for goodness sake.
    Oni: make it hunt a 5% sanity per person in group. ( ex: 4 people will make oni hunt at 70%)
    Onryo: make it 1.25x player speed during hunts.
    Hope this is a good idea… Lemme know by replying to this comment.

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