My FAVORITE Weekly Challenge Returns | The Apocalypse Draws Near | Phasmophobia



All Ghost Hidden Abilities Explained:
https://youtu.be/HGGMJKBEvPU

0 Evidence Guide:
https://youtu.be/4JTr-D2OZ_A

Ghost Hidden Abilities Cheat Sheet:
https://bit.ly/3vbqlAc

My 0 Sanity 0 Evidence Settings:
https://imgur.com/a/xdUWIZb

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https://twitch.tv/maggstor
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https://instagram.com/maggstorm
https://www.tiktok.com/@therealmaggstor
https://discord.gg/maggstor

#phasmophobia #maggstor

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17 thoughts on “My FAVORITE Weekly Challenge Returns | The Apocalypse Draws Near | Phasmophobia”

  1. This wasn't nearly as bad as I thought it'd be, although my first run I died the moment I walked in. Silly little ghost spawned right in the entrance and murked me. I didn't have time to get scared.

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  2. First time doing this week's challenge, my friends and I walked into the chapel, the ghost spawned right on top of me (the smudge holder) and killed all three of us, lol.
    But after that, we got a shade, two hantus, and a revenant, all of which were super clear.
    Your tutorials have helped us a ton, thanks for making them.

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  3. The T3 paramic is really overpowered on this challenge. Not only can you listen to the ghost speed from ~30 meters away in safety and find exactly where it's hunting from, but I realized during this challenge that you can instantly identify a raiju during a hunt without having to put down any electronics.
    Normal ghosts interfere with your radio at 10 meters. Raijus interfere with your radio at 15 meters. On the T3 paramic screen, there is a convenient 10 meter and 15 meter range arc highlighted on the screen. So all you have to do is listen to the ghost hunt with the paramic out, and keep your radio turned on. If your radio bugs out when the ghost is 15 meters away from you, it's raiju. And it won't actually hear your radio until it's within 9 meters, so it's totally safe to check this way instead of putting down electronics on the ground near the ghost room.

    I had a really roamy demon at the entryway (failed, it was doing banshee-like activity ghost eventing on top of me in different rooms). Had a thaye that faked me out for a hantu (it sounded like it was slowing down when it was going in side rooms, but it was just getting caught up on terrain and dropping footsteps). Then had an easy deogen, raiju, and revenant.

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  4. Glad they throw some hard challenges to us, it took a couple of rounds (no dying) but Jinn, Shade are hard to get.. I got Hantu (aka crazy fast) Oni (hard to tell since you have to see the ghost) Polter (I heard the polter throw with the para) that was pretty lucky!

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  5. This weekly sucks so much. They shouldn't put any version of Apocalypse in the weekly rotation, locking most of the players out of the dailies for an entire week , instead of putting an actual creative and fun one in there

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