NEW & IMPROVED Sound Sensors | Phasmophobia



In today’s major update v0.6.0.0, we were given new and improved sound sensors. Here, we take a first look at them and see how they compare to the old ones. I hope you find this useful, and please leave a like if you do!

If you would like general tips on how to utilize sound sensors, the same tips I shared in my previous sound sensor guide will mostly still apply: https://youtu.be/lAQ3BY8HKdo

Contents:
00:06 General use still the same
00:30 New design & placement
00:46 Changes in area covered
01:24 Overlapping area
01:47 Real time readings?
02:04 No more ambient noise
02:12 Noise from electronic equipment

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6 thoughts on “NEW & IMPROVED Sound Sensors | Phasmophobia”

  1. Played tanglewood this morning. Ghost in the garage killed me on first hunt LOL. I looped him around the van, but run smack into the backwards utility room door on my way out. By the time I got around it… it was too late.

    Reply
  2. From my understanding, fingerprints also got changed to appear on new things and were slightly altered for light switches. Is the full hand shown on them like it was for doors?

    Reply

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