NEW Map Screens & Custom Difficulty Details REVEALED | Phasmophobia



Phasmophobia released their last Development Preview for the custom difficulty update where they actually revealed how the system works. They also released new screenshots of the new asylum map Sunny Meadows.

Follow me on Twitch for live Phasmophobia deep talk, challenges and potato fun every TUE, FRI and SAT 9 PM CET:
https://twitch.tv/psychohypnotic

DOWNLOAD my Phasmophobia Graphics Mod and Ghost Behavior Cheat Sheet in my discord:
https://discord.io/psychohypnotic

Check out my new merch store here:
https://teespring.com/stores/psychohypnotic

Support me on Patreon:
https://patreon.com/psychohypnotic

Check out my other Alien: Isolation Speedrun youtube channel:
https://youtube.com/psychohypnotic

Let your Twitch viewers troll you with my new Twitch Extension:
https://trollalerts.com

source

31 thoughts on “NEW Map Screens & Custom Difficulty Details REVEALED | Phasmophobia”

  1. So pumped for this update! I can't wait to see what other kind of locals they will make, the options are endless. I want an old abandoned carnival and an old rundown factory

    Reply
  2. This update will be legendary! I like the idea of how they're adding touches here and there to help hide and break line of sight, and also for the ghost to interact with in outside areas. I've had a Poltergeist in an empty room so many times where all it can do is touch doors.

    Reply
  3. Thank you for the break down, it should be exciting to see you Insym, Nuzzgard and others playing around with the custom difficulty. Personally I wish the progression system came out first, as it would have more long term impact on the game. Also, a bit unfairly but… I feel the content releases are slower now that the team has grown. It was two-three months previously and now we are in the four+ range on big patches.

    Reply
  4. How will the lose items on death work? Is that like when your a group and someone dies their items disappear or is it when you loose and everyone dies you don't loose anything?

    Reply
  5. one thing i think this will be amazing for is testing and getting used to ghost speeds, for example if you're just like ''oh i wanna be able to tell the twins speed better'' then you can just set it to the twins decoy or normal twin speed to get used to it and be able to tell if its the twins better

    Reply
  6. At this point we’ve come to expect good things out of every patch from these devs, and every time they give us great things. The Phasmophobia devs have once again proved that they are the best on the block.

    Reply
  7. Loving the way this looks. Should be really fun for content creators like you and Insym, since you love doing insane challenges!

    I may be streaming, but I've only just recently started doing so, and I lack the confidence to try challenges just yet.

    I'm also hoping they add more cursed possessions. I want a Magic 8-Ball!

    Reply
  8. Love these new changes, can't wait to try them!
    As a custom difficulty I would love to see a setting that makes the cursed possessions spawn in random places rather than in a specific spot, like it was at the beginning when they got introduced, it was more fun to look for them.

    Reply
  9. Having lose items on death off should DEFINITELY have zero insurance money on beginner and intermediate (i think adding a X0 modifiers would be a little too much tho lol)

    Reply
  10. more ideas:
    new cursed item: a special video camera (no name yet). when you look threw the camera, you can see the ghost. sanity drain maybe 5-10% per second.
    add another photo-camera (4), let us delete photos from the journal.

    Reply

Leave a Comment