NEW Moroi Ability EXPLAINED | Phasmophobia



The Phasmophobia Moroi received a new ability that will buff this ghost even more.

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24 thoughts on “NEW Moroi Ability EXPLAINED | Phasmophobia”

  1. I've been burned out from phasmo for quite a while, and they made so many changes to the game, that truth be told, I think I lost interest, I don't know, too many changes for me, I feel like this game is a little too scared to change from it's core, though, because even after all fo this, people can still predict the ghost, even insym, who just knows everything about the game. Theres not much else to learn, it's just another endless "do it, and do it again" game it feels like.

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  2. I just lost a game cause I wasn't aware of the changes to moroi and I got jebaited by the slight difference in speed from 60% sanity to 40% sanity, so I completely ruled out moroi and thought it was the twins.

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  3. 4:19 The moroi speeding up when someone dies because of the sanity hit isn't necessarily always true.
    If the living players have high enough sanity, the ghost will actually slow down because there's one less player to divide by to get the average sanity.
    Eg: 3 players at 100% and 1 player at 0% sanity = 75% average. If the 0% sanity player dies, the average sanity will now be 85%.

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  4. It's still easiest to use a smudge stick and hold some electrical device and look if it finds you after 6 seconds (thats the time that you're protected from ghosts and for moroi is 12 seconds)

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