"Phasmophobia" Early Access Review and Guide | Indie Stop Speedpass



Patreon: http://www.patreon.com/chaosd1
FIND MORE ABOUT PHASMOPHOBIA HERE: https://store.steampowered.com/app/739630/Phasmophobia/
My Twitch Channel: http://www.twitch.tv/chaosd1

Background Music Credits in order of use (just in case, cause I don’t trust the audio library’s claim of not requiring attribution, or maybe you just like the songs.)
00:2706:00 They Can Feel You – Hainbach
06:0109:25 Worse – The Tower of Light
09:2615:00 Deep Horrors – Kevin MacLeod
15:0117:22 Alive Evil – Hainbach

Drybear’s Phasmophobia videos:
Beginner Tips – https://www.youtube.com/watch?v=gpzVSldiQfQ
Advanced Tips – https://www.youtube.com/watch?v=XDA9Cx7fB24

Go Team Sanity! You and up to three of your friends are tasked with using real life ghost hunting methods to investigate suspicious hauntings. Only this time, the ghosts are very real, and very angry. Failure to investigate properly could very well result in your death!
Play in VR or flatscreen and learn more about what may be the biggest Halloween game of the year.

Since this is an Early Access Title, no official recommendation will be given, but I’m sure you can read between the lines here. Let’s hope it only improves…

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19 thoughts on “"Phasmophobia" Early Access Review and Guide | Indie Stop Speedpass”

  1. Nice to see you back and in VR. What about some VRMMORPG review? it's quick growing genre with huge potencial, we already have OrbusVR and A Township Tale, Zenith already got fully funded and Ilysia just got 250% kickstarter campaign finished this weekend and will have first alpha in January. It might be really cool to show it as it gets done.

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  2. I just love the intense tension this game gives. I just find it more enjoyable when a horror game isn't trying to be loud and bombastic and be more quiet and subtle.

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  3. I feel torn on this.
    On one hand, it makes me intrigued ( as I am an certified paranormal investigator fnar fnar ).
    But on the other hand… Nothing pisses me off faster in a game than a flickering flashlight or effectively being 'dark blind'.

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  4. "The game listens to you at all times, even if you're using push-to-talk"

    Uh oh, now I'm getting flashbacks to Alien: Isolation and various DS games that cause you to fail just by the mic picking up your house's AC…

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  5. I'm planning to get a major upgrade to my computer very soon. This is actually one of the games that made me start considering VR along side it. While nervous about the investment, I'm also very tempted to take the plunge.

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  6. what the developers need to add is a little bit communication for the deadones, like they can be heard trough the evp but very static and on up on down frequency so they can still keep in the game immersion maybe add a little bit of energy to move things, so they can add to the spook too

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  7. I don't know but what I saw was one single death animation, technically one single ghost, they just appear randomly, there is no logic behind it and there is no tactic to make them appear or even run from them. Even the descriptions that say their name alone and they come or stuff like this are just straight lie it doesn't work they just appear at random and nothing more. So I really do not understand the mega hype that people are giving this game.

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