Phasmophobia Footstep Speeds EXPLAINED



Phasmophobia footstep speed can be hard to decipher. This video will make you a Phasmophobia footstep pro in 9 minutes enabling you to rule out ghosts in no time.

Timestamps:
00:00 Intro
1:19 Normal Ghost Speed Footsteps
1:40 Deogen Footsteps
2:50 Revenant Footsteps
3:52 Moroi Footsteps
5:25 Twins Footsteps
6:20 Thaye Footsteps
7:15 Hantu Footsteps

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30 thoughts on “Phasmophobia Footstep Speeds EXPLAINED”

  1. I needed this video really bad
    thank you so much for gathering footages for this great idea, but just to remind…
    + still want Myling quiet footsteps :')
    Thaye 2.75ms vs Moroi 2.25ms
    Thaye 2.75ms vs Deogen 3ms
    the last one causes so many deaths -_-

    Reply
  2. I'm confused. I thought normal ghost speed had a variation to it, which is why I keep getting ghost speeds wrong in game after watching your academia videos. Like, the ghosts in your videos who have "normal speed" always sound faster to me than the "normal speed" ghosts in the game.

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  3. The fast ghosts are just soo scary..! But to know that helped me to figure out that we were not dealing with a Revenant but with a Moroi in the chapel in highschool recently! Unfortunately we got trolled by a Mare in prison who just was super fast and roasted two of my teammates because of acceleration – he went with Thaye because of that reason… Would love to know how long it takes for each of the ghosts to go back to normal speed after they reached their max speed at line of sight – I was in stream when you tested it in highschool but I can't remember the results anymore and also not the ghost, since it was a specific ghost back then.

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  4. Have you had many ghosts that get stuck or bugged? I had a ghost in asylum that kept knocking on the windows in Six Bedroom 9 and 8, but it never touched anything else (no doors). The orbs were there, but I couldn't get any other evidence and none of the rooms were cold. Eventually I went downstairs and found a cold room in Office 12, but i couldn't get any other evidence there either and the orbs weren't in that room. Eventually i triggered a hunt with the voodoo doll and after that I got all my evidence in Six Bedroom 9 in a matter of minutes. Seems like the ghost was stuck halfway through the floor or something.

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  5. FINALLY, I was trying to learn as much as I could in like a month of playing the game on tips andlike no one has released information for it to be useful. Thankyou Psycho

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  6. I've had 4 or 5 Deogens that didn't follow the rules and kept sprinting even when they got close to me, I looped an entire hunt against a Deogen with max speed which was crazy. I've had 2 Hantus that forgot they are Hantus and walked like normal ghosts, also not to forget about the footsteps in maple lodge, lots of bugs happening in this game!

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  7. I also find it helpful to time the step intervals on my watch using the stopwatch and lap function. Start a timer and hit lap every time it steps, a normal ghost step interval is 0.5s

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