Phasmophobia : Murder in the Virtual Realm



Ghost hunting never felt so real.
Full VOD: https://www.youtube.com/watch?v=wM2ZBXbMWI8

SUBSCRIBE……………..➤…..https://goo.gl/sLXMzq
Criken’s VOD Channel ➤…..https://goo.gl/TnwmwA
Criken’s Twitch…………➤…..https://www.twitch.tv/criken
Criken’s Twitter…………➤…..https://twitter.com/crikmaster

Your Ghost Hunters are
Tate
Woops
TheNo1Alex

Video Editing debut of Shayne’s brother, AvidanHawke!
https://www.twitch.tv/avidanhawke

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37 thoughts on “Phasmophobia : Murder in the Virtual Realm”

  1. I'll never forget the first ghost who ever killed me in this game.
    It was a Banshee type named Karen Brown.
    Yes… I was killed by a Banshee. Named Karen.
    Goddamn Karens man…

    Reply
  2. If anyone was wondering why Criken was moving slowly ~10:00, that's because the default setting for VR users at the time changed the max movement speed of your character depending on the positioning of your left arm.

    You can change the setting to be based on your head movement, but when your left arm is pointing downwards, you have full movement. Holding your left arm in front of you or swinging your arm forwards and backwards has a noticeable effect on your movement speed.

    If you decide to have it track your head, as long as you face forward, you retain full speed. If you physically move your head up or down, it has a similar effect to swinging your left arm.

    I think the intention was to provide some form of realism and compensation for non-VR players that couldn't use more than 1 item at a time, but ultimately it's just a pain to deal with and sucks you out of the immersion since you have to think about your arm positioning to be able to keep up with everyone else.

    TL;DR holding his left arm in front of him reduces his maximum speed.

    Reply

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