Phasmophobia – New Prison Map and Improved AI



It’s been some time since I uploaded a video of this game, so this covers the main changes for the last two patches. Most notably, the new Prison map and changes to Ghost AI. Thank you for watching :]

——————

Support me here: https://ko-fi.com/nepheron :]

Follow me here: https://twitter.com/NepheronGaming

source

28 thoughts on “Phasmophobia – New Prison Map and Improved AI”

  1. Honestly, I find the smaller levels to be more interesting. The asylum, prison, and school are just too big, you can just walk in one direction to avoid being killed. It's the little houses that have more action.
    Unrelated to that, have you considered taking a look at the game "At Dead of Night?" I've been watching Markiplier play it, and it looks like a pretty great horror game. Very linear and story-based, mind you, but the atmosphere and hiding mechanics seem like something worth taking a look at imo.

    Reply
  2. Was prison only just added to the regular build? Because the map was released a few months ago at this point. I only play beta, so I don't pay much attention to when things go to the regular build.

    Reply

Leave a Comment