Phasmophobia News – Prison Map! PVP and Bug Fixes!



#Phasmophobia #TwilightGhostHunts #GhostHunting #HuntingPhase #Shanksy

Welcome intrepid Ghost Hunters! Today we are covering some of the new topics in Phasmophobia – Prison Level and the conversation about PVP

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39 thoughts on “Phasmophobia News – Prison Map! PVP and Bug Fixes!”

  1. Gotta say, for how much I like pvp, this game is totally not suitable for a pvp mode.
    And even if they add that…. it will end up like among us, where if you join a public and you get the ghost, maybe some ghosthunters will leave as they've been put "in the wrong team".

    I hope the devs can keep up the good work as this game is so fantastic.

    Reply
  2. "What would make you keep playing the game?"
    – Simply put. More RNG. Which is odd for me to say as an MMO/RPG player where RNG is your main enemy. But in a game like Phasmo it is the core of the games lure. The fact that each time you enter that doorway you have no idea what you're in for. So going forward i would like the dev to add more elements for the RNG system to play with. More ghost types. More personalities. More evidence to find. Just overall more work to do for the player depending on which difficulty you choose. A professional ghost for instance would be a very vague, violent ghost that is hard to track and solve. Where as an amateur ghost is more blatant and easily readable.

    Reply
  3. But!!!

    the audio ambientation makes everything scarier, i would love to see the ghost use something similar to a voice app or vocaloid thing so they can say things like reading the nickname of one of the players or repeating things from the radio on the spirit box with random voice tones, or even better psicophonies (? (spanish here, forgot the name of it xd) where several voices/sounds can be catch with a camera (with sound) or directly by the players, like distant laughs or screams.

    Reply
  4. Hey man! Glad you've made another video, and especially to give us an update on things. I hope you get more subscribers, and more views mate. Thanks for the tips, and
    P.S.- The video of you talking and the audio are slightly off, but not hugely noticeable.

    Reply
  5. Personally, I'd love a "small town" map. You can walk down streets and each "room" is its own convenient store, bank, town hall building, etc. The outside aesthetic would be really really cool. Imagine being hunted and you see street lamps start to flicker.

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  6. Here a thought of a pvp (kinda) that could be done. 2 teams of 4 having the sames equipment as each other and the teams can only talk to each other and can't hear the other team. The Team that figures out the ghost and escape wins but you have to get the right answer or the other team wins (even if the other team is fully dead). For the equipment should be randomize depending on the difficulty they are set to. Amateur has all, intermediate has 25% less equipment then Amateur, and Professional has 50% less item then Amateur

    Reply
  7. There is so many map that would be great, for exemple an old theatre, something small also cuz I keep getting lost in asylum and even the high school 🙁 I want to be able 2 use more object when it’s a bigger map

    Reply
  8. NEW LEVEL: Abandon Mine Shaft: Coal Mine. More can offered as far as echoes, Kick Rocks/crumble sounds. The map would basically a small as the cabin and very confining. Have some snaking tunnels (Great for breaking line of sight).

    Reply

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