Support the stream:
https://streamlabs.com/sl_id_73fa0522-9fd4-33f3-acf1-969e623d6272
https://www.youtube.com/channel/UCJp2O-4vbDvTImtikWYmywg?sub_confirmation=1
jlee40x – Twitch
J Lee Gaming (@JLee_40x) / X
Discord
Once human gameplay is a blend of survival and looter shooter mechanics all taking place in a shared sandbox map in an open world.[1] The player loads into the environment and is taken through a tutorial and series of early missions, designed to teach the player how the survival elements work, unlock their individual systems and progress the game narrative.[2]
Survival elements of the game include gathering resources, crafting items, base building, eating and managing the sanity meter system. The player will have to eat and drink to keep up their hunger and hydration meter. Keeping these meters above a certain threshold grants the player various buffs to health and damage among others.[1] Certain behaviors, like spending prolonged time in supernatural areas, decreases the sanity meter which in turn reduces the players maximum health pool. The player must consume particular resources to restore their sanity meter, or the player must rest in a bed.[3]
Early gameplay of consists primarily of gathering resources and materials to build a base camp, weapons and ammo, in order to explore the map and engage in the various main missions, side missions, activities and world events. Strongholds are large locations on the map which occupy particular areas.[2] They are populated with enemies and hold various treasures and resources. Each stronghold has its own unique objectives for completion and its own theme. Every stronghold has a rift anchor, which when activated, gives rewards and helps the player progress between monolith battles.[1]
source