Playing with the Artist of Phasmophobia! – 1 Year Anniversary Update



Welcome back to Phasmophobia! This is a very special video! We had the chance to play with CJ, the Artist of Phasmophobia! It was so much fun! CJ is an absolute blast to play with. We also asked a ton of questions and I hope you enjoy! Much love and see you during the streams 😀

I stream every day on https://www.twitch.tv/insym
My Twitter: https://twitter.com/InsymTtv
Join the community discord: https://discord.gg/insym

NOTE: This video was recorded on Phasmophobia update v0.3.1.0

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49 thoughts on “Playing with the Artist of Phasmophobia! – 1 Year Anniversary Update”

  1. I really think that the ghost should be able to change its favorite room, maybe in this difficulty level they’re working on. It’s too easy to just vomit the evidence into the ghost room once you nail it down. Always wondering if the ghost will pick up shop and move would be very tense.

    And it could be a personality trait where certain ghost are more likely to move (wraith, banshee, demon) while certain ghost never move (Jinn, Goryo).

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  2. This has been so fun. I love DK, but he is a lot more introverted and socially akward than CJ is. It is clearly harder for him to talk. (Glad to see he is working normal healthy hours now)
    Hilarious that CJ was calling them fingies too
    I wonder if multicolored glowsticks are going to return with the equipment update
    More fingies would be nice: Piano, lamp, mannequin. For larger rooms without doors/windows we need more fingies.
    Plans for ~10 new ghosts? Holy hell! With the current evidences there is room for up to 19 additional ghosts. Can't wait to see what they have in store.
    Looking forward to customization. If and when we can customize our character I hope we get a mirror in the lobby like Forewarned has.

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  3. about different color glowsticks: what about light sticks (will not give fingerprints just light they will work for 2min then in the next 5.5min will start to go out when it reaches 7.5min total it will turn off you can have 4 of them per run, and they can have customizable colors) because yes.

    also about sprinting op maybe a bit faster ghosts in harder difficulties so players that get into the game can outrun the ghost more easily but pro players will need to more careful making the game a bit harder.

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  4. Anyone know if they have plans to put a hotel or small motel map up? It would be interesting to have a map with many spirits around throwing us a curveball as we hunt one ghost down. Having many rooms like a motel has then yeah.

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  5. Looking forward to the Karen type ghost.
    *Turns on spirit box"
    Insym: "How old are you?""are you french?"
    Ghost:" er… 'scuse me? I don't need to disclose that to you?.. you're like .. imposing on my rights? Could you like… Bring me your manager? Ild like to know why you think you could just walk in my house like this?"

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  6. 14:12 – So, this required a bit of out the box thinking to discover but it's not as "game breaking" as he said it was…unless I've found something different to what he was talking about.

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  7. Insym they should add a cap with the name of the company on the front and then a badge or patch that indicates the players level, like on cod with prestige 1 at like lvl 55. or like a jacket with a badge on the back of the jacket.

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  8. I’ve been part of a couple game communities such as Call of Duty Zombies, but seeing a dev go one on one and play with the people who pretty much contributed to the popularization of Phasmophobia is something special. Thanks to CJ and DK and anyone else who contributed to this game! This is the first horror game I was interested in because it was so different to the typical “Jumpscare game”, and that’s what makes it now one of my all time favorites!

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  9. It’s kind of insane how far Insym has come… he legit is playing with the developers of one of his favorite games lol… mind blowing how all of this happened in one year. Amazing, Insym! Congrats ❤️

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