Speedrunning with Tarot Cards… – Phasmophobia



Welcome back to Phasmophobia! In this video we are going to speedrun with the Tarot Cards. We got two VERY different results here… The Tarot cards give and they take… I hope you enjoy! Much love and see you during the streams 😀

I stream every day on https://www.twitch.tv/insym
My Twitter: https://twitter.com/InsymTtv
Join the community discord: https://discord.gg/insym

Intro art by: https://twitter.com/ImagimationA
NOTE: This video was recorded on Phasmophobia update v0.5.2.0

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35 thoughts on “Speedrunning with Tarot Cards… – Phasmophobia”

  1. The first game I want to point out: $270 in 3 & 1/2 minutes. Imagine paying someone to come out to your house to investigate a deadly entity and they figure it all out in 3 minutes and you gotta pay out $270 dollars. You feel like a real fool and they got loaded.

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  2. We team wiped in 1 min 30 seconds with the tarot cards recently (won't link the vid, but it's on my channel). I killed the first girl because she was standing in the ghost room, I got killed by my screaming cat in the background, and the last friend couldn't find her way to a hiding spot because it was dark lmao. We weren't even on nightmare mode. It was actual chaos

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  3. Ideas for Tarot cards if they ass more: One Insym would hate/love would be The Chariot, speeds up the ghost by 20% for 3 hunts. Strength would maybe buff the player's movement speed or carry 4 items for 5 minutes? The Magician would teleport the bone to the player and automatically cross off an objective but be super rare. The Star would effectively be a hunt denial tool it would be a global smudge stick effect for 3 minutes. Hierophant would make the ghost ignore crucifixes and smudges for 3 minutes (Cannot draw The Star when active, it would become The Fool). Lovers (multiplayer only) would make the ghost effectively do the Banshee Stalk where it targets one player until either 5 minutes or they die. Temperance would be strange; it would slam shut or open half of the doors in the house making it easier or harder to find the ghost room especially on Asylum. Justice would maybe give you 3 more card draws but give an extra 3% for The Fool (cannot draw more than 1 Justice it would also become The Fool). Judgment would be just pure evil, causes every light that is on at the time to explode. The World would need to have the strongest effect as its the best Tarot card, but what would it do? An idea would be It guarantees perfect money depending on difficulty even if you don't get photos or the bone but as soon as you draw it, it begins a hunt that lasts 3 minutes, the front door is locked for 10 minutes, it destroys the entire Tarot Card deck, your sanity becomes exactly 50, and every hunt becomes cursed. In order to get the perfect money, you MUST have the ghost's type right and not cheese the game. If you get the ghost wrong, you lose all of your money for the round even if you get perfect photos and the bone. Because of how chaotic The World would be, it needs to be insanely rare and only available on Nightmare mode or higher, AND you need to play Solo.

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  4. INSYM! We had a high priestess and hid in the willow street house kitchen carage door place (3 people) we died at the same time and everyone got resurrected from one high priestess card. (played on nightmare)

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