Taking On NIGHTMARE Mode in Phasmophobia with the JITS crew! (Stream Replay 7/28/2022)



Broadcasted live on Twitch — Watch live at https://www.twitch.tv/impulsesv

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27 thoughts on “Taking On NIGHTMARE Mode in Phasmophobia with the JITS crew! (Stream Replay 7/28/2022)”

  1. RE: other games – I personally wouldn't be interested in watching other phasmo-likes such as Forewarned because they just seem like lesser alternatives to the same game. I'd prefer to see you guys play party games like Overcooked, and Midnight Ghost Hunt, or other social deception games akin to Amongst Us such as GMod's Trouble in Terrorist Town. Those seem to do well on other co-op gaming channels but I'm sure you know what's gonna work best for you guys, just wanted to throw my 2 cents out there.
    Edit – just to add a couple of suggestions: survival crafting sims such as Satisfactory (would love to see you and Tango collab on a world) or Terraria (probably better for the whole group, would be cool to see you guys run through the bosses together).

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  2. Phasmo will be coming out with loadouts. They are working on it. You can see some screenshots on their Development Preview #4 on Steam. You also get some pics on the new Sunny Meadows map.

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  3. Imp can you make your text (donations/bits/subs) a bit bigger? I watch your vids on a 42" TV from about 8 feet away and I often struggle to see the text, my eyes aren't what they used to be

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  4. For the JITS team and any fans who also play the game.

    Full Equipment List:

    Starter Equipment: (1 of each will be given at the start of each investigation)
    Spirit Box – max: 2
    Ghost Writing Book – max: 2
    EMF reader – max: 2
    UV Flashlight – max: 2
    Flashlight – max: 4
    Video Camera – max: 6
    Photo Camera – max: 3
    Dots Projector – max:2

    Optional Equipment:
    Candle – max: 4
    Crucifix – max: 2
    Glowstick – max: 2
    Head Mounted Camera – max: 4
    Lighter – max: 4
    Motion Sensor – max: 4
    Parabolic Mic – max: 2
    Salt Shaker – max: 3
    Sanity Pills – max: 4
    Smudge Sticks – max: 4
    Sound Sensor – max: 4 (considered by many to be useless as it detects players too easily)
    Strong Flashlight – max: 4
    Thermometer – max: 3
    Tripod – max: 5

    Equipment Strategy:
    Since if the player who buys the gear dies it is lost, when you have someone like Skizz buying all the gear, have him inside the building during initial investigations, but monitoring the cameras and van displays (especially the sanity levels and also the map if you use motion sensors or sound sensors) that way they are less likely to die loosing all the gear. Though since this is a game about being frightened, if that player is willing to risk their fortunes to take part in the later investigations, go for it.

    Photo stratagies, you get more stars/points the closer you are to an object, so crouch when photographing an object on the ground

    Notes:
    50% sanity is only a baseline. different ghosts have different sanity levels that will initiate a hunt from.
    Demon can hunt at 70%
    Deogen can hunt at 40% (you CANNOT break line of sight with these ghosts, you CANNOT hide from them you can only hide someplace they can not reach)
    Mare can hunt at 60% if the lights in the ghost room are off or 40 if they are on
    Onryo can hunt at 60%
    Raiju can hunt at 65% IF in the presence of active electronic devices
    Shade can hunt at 35%
    Thaye I do not fully understand but apparently they start off being able to hunt at 75% but the older they are the lower that threshold becomes
    Yokai can hunt if they are within 2m of a talking player and the average sanity is below 80%
    The rest are based on 50% sanity, BUT there are other factors that can cause a hunt.

    Banshees can hunt if their target is below 50% as they only check their target.
    Demons can occasionally ignore sanity levels and have a shorter cooldown between hunts.
    Onryo who attempt a hunt will attack and kill a source of flame if there is one near by, thus ending the hunt, BUT a flame being extinguished can cause a hunt regardless of sanity level.
    A Shade will not hunt if it is in the same room with at least one player.

    Smudge sticks will prevent a hunt from being initiated for 90 seconds, except for demons who are blocked for 60 seconds, and spirits who are blocked for 180 seconds.
    A hunting ghost coming within 6meters during the 6 seconds the smudge is burning will be effectively blinded the player can walk through the ghost and vise versa without dyeing. As far as I know this is one of the ways you can escape a deogen but only briefly.

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  5. When a ghost steps in salt, you should always look around the salt with uv. Wraiths are one of fthe easiest ghosts to identify because it would be the only ghost that wont leave footprints.

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