The Developers Could Not Believe This Bug Was Real – Phasmophobia No Key Challenge



Welcome back to Phasmophobia! In this video I show you the best bug in Phasmophobia history! This not only allows us to do ANOTHER no key challenge but it also makes items start floating all around the house. This is the craziest bug ever! I cannot believe we found another no key challenge so soon after the last one! I really hope you enjoy! Much love and see you during the next one!

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NOTE: This video was recorded on Phasmophobia update v0.7.1.4

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45 thoughts on “The Developers Could Not Believe This Bug Was Real – Phasmophobia No Key Challenge”

  1. WE DID IT AGAIN! This might be the best bug in Phasmophobia history! It's so crazy! I hope you enjoy!
    Disclaimer: Do not use bugs like this in multiplayer or in singleplayer to exploit for money/experience, this is a bannable offense with the new reporting system that could get you in trouble!

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  2. I do not have that much time, so I didnt watch it completely through. So how exactly does this work now? Another player just clicks the door (without the key of course) and then leaves?

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  3. Taking advantage of bugs that THEY left in the game in single player is a bannable offense??? That's so dumb and ridiculously unfair. Multiplayer I get but single player???

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  4. Why would anyone care about someone using these bugs to mess around in single player? Like sure if they cheese to level million but you can do it anyways with just a candle. But banning for that is kinda just extreme.

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  5. In my hobby game programming, my doors are hard attached by their hinges – their positional data is driven by just angle of open. That's it. So it's impossible for them to be anywhere else. It breaks my brain how the doors in Phasmo are allowed to exist in any state that allows their hinges to be jarred off the frame. Last night in VR I dragged the exit door off its frame in Sunny Meadows, and put it back.

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  6. Devs: We Fixed the No Key Bug!
    Insym: cackling Gremlin noises
    Devs: Alright, NOW we've fixed the No Key Bugs!
    Insym: cackling Gremlin noises intensify
    Devs: NOW ITS ALL FIXED. WE PROMISE.
    Insym: cackles and points at door
    Devs: head banging on desk noises

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  7. I think the developers actually put these objects there. When designing the map, they put them there to make it easier to copy and paste the given objects throughout the map. And somehow, when you enter the house without opening the door, you can see it.

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  8. This just confirms for me that Phasmophobia needs a "Burglary" or "Breaking and Entering" mode where the ghosts are insanely hostile as you don't have the key. Maybe it could add a timer as there would be a burglar alarm on the house so you're racing the police and the ghosts

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  9. This bug has happened to me before, me and my friends took screenshot of it. Probably one of the funniest moments in Phasmo that I've had. Every time the floating item would disappear it would reappear randomly around the map.

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  10. And here it is, another way to keep the developers at fixing this game just to stop Insym from doing a no key challenge. At someday it will be the last no key challenge. This would be fatal Times.

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  11. I may have done this with my friends accidentally where my friend got disconnected due to connection issues and it effed up the game like my other friend was confused what was happening nothing was working right and apparently this is it 😆😆😆

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