The Most Money I've EVER SEEN in Phasmophobia



Welcome back to Phasmophobia! In this video we are doing the HARDEST challenge in Phasmophobia with the Tier 3 equipment. This was actually my FIRST TRY of that day and it turned into the most profitable run of Phasmo I’ve ever done. ENJOY!

I stream every day on https://www.twitch.tv/insym
Twitter: https://twitter.com/InsymTtv
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Livestream VODS: https://www.youtube.com/c/InsymVODS
Clips: https://www.youtube.com/c/InsymClipss
Suggest Games for me to Play Here: https://docs.google.com/forms/d/e/1FAIpQLScnze199-r7Qb6H79DRb3HCjI0dcRk94NVbUemC1mbyH2pUxA/viewform

NOTE: This video was recorded on Phasmophobia update v0.9.4

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28 thoughts on “The Most Money I've EVER SEEN in Phasmophobia”

  1. I'm going to attempt the Apocalypse challenge this weekend. There's a high chance that I'll fail it based on the fact that I suck but that slim chance is too tempting to pass up.
    Does anyone know how long the hunts are for this challenge? I'd like to keep an ear out for how long the hunts last so I can time it to help with test.

    Reply
  2. Insym my man, you don't need to drop the paramic during a hunt until the ghost approaches the innermost circle on the screen. First circle is 10 meters range, second is 15 meters, third is 25 meters, last is 30 meters. You're dropping the paramic when the ghost was 25 meters away, but the ghost can't detect your electronics until it's within 7.5 meters of you (inside the innermost circle).

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  3. In case Insym wondering why the ghost just go up and down in specific hall (east/west) because the ghost designed hunt path mostly will be same as Sunny Meadows Restricted unless you bait it to the other side.
    And if the ghost is in different section of area for example east wing to chapel then it hunt path mostly will go around middle area

    Doesn’t matter what kind of difficulty is it’s just happen like that XD

    Reply
  4. If you have a console I’d love to watch you try seven days to die, I’m quite the veteran I’d say since I’ve played console 7dtd for about 6-7 years now and we have no new updates and just got wind of one. We’re still on alpha 17😭😊

    Reply
  5. Hey Insym. Heard you told during the stream (not sure it's in this video) that hallways can't ever be a ghostroom on big maps. But when I was achieving a bronze trophy the hallway was actually a ghostroom. I was playing against Hantu and it was extremely fast in the hallway and slow in adjacent rooms

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  6. Your videos are great man, they made me pick up phasmophobia. Played it for 20 hours so far mostly with friends, and the amount of times i made them go "how did you know that?!" while figuring out the ghost with 1 or even 0 evidence because of things like wraith not stepping on salt, polter throwing 3-4 items in one action, twinteractions on the activity are crazy. Keep it up man.

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  7. It bugs me that he didn't take pics of the blown out lantern when next to the ghost. While there he said a few times that he wanted the ghost to throw something (to take a pic) while repeatedly relighting the lantern. 🤦‍♂

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  8. I tried this with a friend. We got the 15x multiplier at least it said 15x on the board in the lobby but I got 0,78x multiplier after the contract idk about him but for me it was 0,78x anyone know what happend there?

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  9. Have you ever considered using the para-mic to pin point where the ghost is ? I found that it helps me quite a lot to get an idea of where the ghost starts hunting, as well as how far it is as any given moment, where its headed and how fast it is from a very safe distance and then i can plan a good spot to take a photo and also time the hunt to try taking the photo at the end of it. I can also tell when a hunt starts and some times i can see when the ghost changes room (ruling out goryo most of the times). Give me your thoughts on this 🙂

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