This Ghost Really Wanted to be an Oni – Phasmophobia



Welcome back to Phasmophobia! In this video we find a very strange ghost. This ghost really wanted to be an Oni, it didn’t do any of its own behaviour it just wanted to scare me with ghost events. I really hope you enjoy! Much love and see you during the streams 😀

I stream every day on https://www.twitch.tv/insym
My Twitter: https://twitter.com/InsymTtv
Join the community discord: https://discord.gg/insym

Intro art by: https://twitter.com/ImagimationA
NOTE: This video was recorded on Phasmophobia update v0.5.1.2

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28 thoughts on “This Ghost Really Wanted to be an Oni – Phasmophobia”

  1. Perhaps high priestess could turn into an item that disables a hunt and turns it into a ghost event when it doesn't revive a player! Somewhat of a strange idea, but that could be a good way of getting an instant ghost photo. Bit niche though, something like a small stun if you pulled it and then get hit by the ghost in a hunt could be interesting as well. For example, you pull a high priestess at a random point in your match, the ghost hunts and once it gets close enough to where it WOULD kill you, you could stun it like a smudge stick with a bright light notifying you that you did automatically. Would not end the hunt, just would be like a smudge stick. I think it could be good but not overpowered, as it could be a smaller stun then a smudge stick. You get one small chance, and if you miss it you die.

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  2. Idea for high preist: if solo u get 100% sanity, but if u play with more players and noone is dead splits 100% sanity to all of the players 🙂 and if everyone has 100% sanity gives grace period

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  3. I had a game with a fun polter doing 2 explosions on willowstreet bathroom, it did do an explosion with all the items I piled up in it's room, maybe a large pile does work because the polter has a certain prefference to what it throws (eg: the polter may have a throwing prefference to the area with the most items in a certain range)

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  4. Also as a ghost you should be able to talk to people through the spirit box but it doesn't count as spirit box. Or, you could allow people who are dead to cause interactions and maybe hunt but with limited vision.

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  5. Would be good if priestess on solo acts like the sun card or gives u another life if you die later on, so when u pull it u hide it in your pocket or smth, and when the ghost kills you and is staring at you in the box room from the corner u pull out the card n respawn in the truck. It's a rare card so why not !

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  6. Once I was playing with my best friend and my boyfriend. My boyfriend and I were pretty close to each other IRL, because both out computers are in our little gaming corner, so I usually mute him in the game because I can clearly hear everything he says. We were messing around with the Tarot cards. He drew Death and he died during the cursed hunt. Then, when the next hunt started too, I was literally hearing him trying to lure the ghost to us while my best friend and I was hiding. After the second hunt, I used the cards and revived him immediately. I told him he didn't deserve it because he tried to kill us too. 😀 Then I drew the Hanged man and died. I should've left him dead lmao

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  7. For the higher priests you should make it like when you pull it you will get a 100% sanity and it will get stuck in the room and get more aktive. It can't hunt for like 2 minutes. And when change the sun to give you the power and turn all the light on in the house. And maybe give you 50% sanity

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  8. I think I got a good balancing idea for the Tarot Cards.
    For the last player standing Hanged Man should act like a death card only it spawns the ghost on top of the player.
    For The High Priestess if there is no dead player restore 50% sanity to the lowest member of the team unless all players are above 75% sanity.
    Sun Card should also remove the Cursed Hunt Flag allowing the ghost to normal hunt.
    Moon Card should cause all hunts to be cursed hunts, but it doesn't start them.
    Jester – Each Jester Card causes a 10% drain in team sanity and flags all hunts to be cursed without causing them. 3 Jesters causes a "shuffling" where the uses of the Tarot card are reset to 10 remaining.

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  9. Nothing broken about an extra life from the high priestess, there's already a card that instakills you, and others that put you in danger of dying from a hunt. So why is an extra life suddenly out of the question?

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  10. Insym i actually died during a cursed hunt from a circle in hiding spot you ve been using there in the bathroom, i had photo can but not in my hands, only thing i did was letting door off for a moment, could that be a reason?

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  11. Theres lots of great ideas about the high priestess in solo, but I think what I would like to see is a way in the game to force the ghost to use its special ability. By that I mean the poltergeist throw, the banshee singing over the paramic, with hantu it could spawn a ghost event and give him the freezing breath, with raiju it could make all the electronic devices in the ghost room malfunction and etc, since you can play a lot of games without witnessing these abilities even a single time. I mean, it would definitely make the card very interesting to pull in a solo and give you some idea about what to expect with these hidden abilities from ghost next time you play in with friends or group.

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  12. An interesting one would be if the priestess forced the ghost to do its special ability, so it could be a polter throw giving itself away or a rev hunting so not only the good things. The mimic could change its form and the spirit would be smudged for 3 minutes.

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