0 sanity 0 evidence Phasmophobia but YOU decide episode 64. Enjoy!
YOU Decide Series:
https://youtube.com/playlist?list=PLuT_TH2mmEGWQhQg1bOGXNYrqhujIQwIn
All Ghost Hidden Abilities Explained:
https://youtu.be/HGGMJKBEvPU
0 Evidence Guide:
https://youtu.be/Hrb9vyY1nqM
My 0 Sanity 0 Evidence Settings:
https://imgur.com/a/8vvoNPE
Connect with me here:
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#phasmophobia #maggstor
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The Easter event was cool this year.
guesses:
1st ghost: mare (immediately turned off the light when you turned it on, originally thought oni, thought it was very visible)
2nd ghost: twins (sounded normal to me but I guessed this because you immediately knew what it was) (turned out to be a myling, don't know how you got it (oh so it was the heartbeat. never knew that. if I knew that before, I definitely would have guessed myling))
3rd ghost: goryo (the exploryo) (first thought shade because it seemed to be doing a lot of shadow/translucent ghost events, but then it hunted when you were in its ghost room)
21:09 I didn't have phasmo when you were able to pick up those candles, but I still miss it.
4th ghost: another mare (turned the light off not as immediately as the first time but still close enough for it)
The primitive challenge this week is great with the easter event because the easter event gives you dots and a camera but the challenge event is no electronics
Gotta love a cooperative Mare. I kinda wish they would extend the range for the Mare to do its ability from 4.5 meters to a flat 5. Just to increase the likelihood of it happening. Many a game I’ve spent flipping light switches for 30 minutes to no avail, only to read Mare on the game summary. 😑😆
Pretty certain that I've tried identifying yurei by smudge-trapping it in its room in the past, and while it wouldn't naturally wander outside the room it could event onto a player to escape.
Side note, I've found a pretty decent setup for joystick gameplay using a Nintendo switch pro controller if you feel like trying a challenge. For xbox controllers, the X/Y and A/B buttons are reversed.
Set look sensitivity to 0.7-0.8.
Left stick moves, right stick aims.
Absolutely required binds: left bumper run, right bumper interact, left trigger local voice, right trigger global voice, left stick press crouch, and right stick press special (headcam). You have to have full range of motion while using those abilities in game without jankiness.
Y for pick up item, B for drop item. X for primary use, A for secondary use.
D-pad up for swap item, D-pad down for journal.
D-pad left and right are hard coded to flip between journal pages and shop screens, so don't set anything to them. Start is hard coded to open the game menu.
It's pretty smooth and intuitive, the only buggy thing I've found is that for some reason, you can't use the X or Y buttons inside the lobby to toggle the UV light but it works fine during investigations (Edit: X and Y are hard coded to enabling/disabling/resetting shop loadouts, that's why). Also the A button always opens the board menu in the lobby regardless of keybind, and "drop item" always closes the board menu so that's why I set the A button to something that isn't normally used in the lobby (secondary use item).
Hello Mag! Great video. I have a question I hope you don't mind me asking here. If I create a custom difficulty where I select only 1 evident, will it be like the insanity difficulty and the ghost's will give forced evidences? Or is that exclusive to the premade Insanity difficulty?
Ghosts kindly using their abilities, wow xD And yes, I miss portable house candles too 😏
how to change the crosshair like yours?
Thank you for all the videos you do! You put in so much hard work for your community, and everyone thanks you! Have a great rest of your day!
I am still so gutted that they took the candles from us. I loved that we could use a tool from the house to help the investigation! I really hope they change that back. Great video!