NEW Seeker Weekly Challenge | Phasmophobia



The New Phasmophobia Hide and Seek: Seeker Weekly Challenge is here and as the name suggest, we will struggle to find the ghost!

Follow me on Twitch for live Phasmophobia deep talk, challenges and potato fun every THU, FRI and SAT 9 PM CET:
https://twitch.tv/psychohypnotic

DOWNLOAD my Phasmophobia Graphics Mod and Ghost Behavior Cheat Sheet in my discord:
https://discord.io/psychohypnotic

Check out my new merch store here:
https://www.teepublic.com/user/psychohypnotic

Support me on Patreon:
https://patreon.com/psychohypnotic

Check out my other Alien: Isolation Speedrun youtube channel:
https://youtube.com/psychohypnotic

Let your Twitch viewers troll you with my new Twitch Extension:
https://trollalerts.com

source

32 thoughts on “NEW Seeker Weekly Challenge | Phasmophobia”

  1. Blech – I didn't like this one. I had two very quiet ghosts that gave me no clues. I even resorted to using the sound sensors, and they didn't always go off when the ghost spiked on the EMF graph.

    Reply
  2. Have to be honest, I haven't been that interested in the last few week challenges; no evidence or large maps are just not fun to me. Furthermore the folks I used to play weekly with have basically stopped playing due to the lack of content for the game. For what is probably an unpopular opinion, I think the team got too big and it really hurt the content development for the game. DK used to belt out updates what ever month or two on average, now we are getting two content updates a year. I understand it gets more complicated the more people involved, however slow content and bugs that remain broken for months at a time is just not enjoyable.

    Reply
  3. Hey, Psycho! Sound sensors can actually help you find/test Myling pretty easily. In your 2nd run, I saw Sound sensor readings at 0 or 1 activity (11:00) which is an indicator for Myling. All other ghosts can only give sound sensor readings when they show 2+ activity on the activity screen (unless it's a Mimic mimicking a Myling). Helps a lot in no-evidence runs!

    Reply
  4. Actually none of the ghosts will hunt you. If you hover over the reward multiplier while selecting the challenge, it says that the ghost is friendly. Hope this is helpful to somebody!

    Reply
  5. I think the challenge was a reason to play Brownstone. Depending on the room, it wasn't too bad, but a good challenge that should be accessible by most.
    My run:
    Ghost 1: Mimic – Gym
    Ghost 2: Myling – Chem Room? (Same as your 3rd ghost)
    Ghost 3: Onryo – Classroom 7

    Reply
  6. Sounds like my kind of challenge where I don't have to think about sanity and hunt at what sanity, and can just go in and not worry about sanity/hunt/hunt-at-what-sanity to test what ghost it is etc. Just a simple challenge where u get all evidence then that's it. The hardest part will be finding ghost's room. I will enjoy this one because last week's weekly at no evidence we had few bamboozle cus had some ghosts that is behaving incorrectly for their type, like had a Mare that drained teammate's sanity like Moroi after she got a whisper on paramic, while all 3 of us sanity were still normal and slow draining XD it was a bamboozle indeed.

    Reply
  7. Funny challange ^^ has nothing to do with the challange but, a great innovation would be some kind of wristwatch where you can read your sanity without having to keep running to the truck.

    Reply
  8. I found it to be an interesting change in how the game is played. Instead of constantly hearing stuff and being in danger of dying, was this challenge a little… more "realistic"?

    Still, I can understand if a lot of people don't like it, because it can take a really long time to find the ghost and you don't actually have to be afraid of the ghost.

    Reply
  9. For people who are mute, it would be awesome when you could "talk" to the ghost. For example when your empty handed and do a right click it opens a few questions like "Can you show yourself" or "Can you give us/me a sign?"

    Reply

Leave a Comment