Welcome back to Phasmophobia! In this video we do the absolutely RIDICULOUS No Key Challenge! This is where you have to identify the ghost without picking up the key… This means you technically shouldn’t even be able to enter the house… But we’ve found a way :). I really hope you enjoy! Much love and see you during the streams 😀
I stream every day on https://www.twitch.tv/insym
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Join the community discord: https://discord.gg/insym
Intro art by: https://twitter.com/ImagimationA
NOTE: This video was recorded on Phasmophobia update v0.5.1.2
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This might be my favorite challenge. It doesn't happen often, but when we do it it's so good.
Also, using the tarot cards during this 'glitch' will cause your sanity to drop and it can activate the ghost hunting stage..however, the ghost won't actually be able to move
It is calling you old because you are not getting with the times and using a headset mic
This is sort of like a prequel to phasmophobia. Some dude is in a house that does not have an active ghost, decides to mess around with a summoning circle and gets attacked, and now there's an active ghost in the house.
Just an FYI (developer here), "spaghetti code" (one thing follows another follows another follows another until you can't tell end from beginning) isn't quite the right term here – it's called an "edge case" (meaning something that only happens (or can't happen) in a very specific, weird, unpredictable set of circumstances). QA testing for Edge Cases is so super important and honestly, only people with teams or a very QA minded developer (not a regular thing that happens!) can sufficiently think of all these "weird what ifs". 🙂
Cj dont fix this pls
As a programmer, my guess is that when the ghost is finished hunting, it reverts to (or in this case, starts) its "roaming/random ability" logic loop since that logic would have to be disabled when a hunt starts. The interactions, regular events, sanity, etc. logic is assumed to already be running during and after a hunt, so they don't start up. Basically, whatever gets turned off when a hunt starts should be what gets enabled after the hunt ends.
You should make a series of this until you have all the ghosts and cursed items checked off.
Homeowner: “My house is haunted and a ghost is trying to kill me! What do I do!?”
Exorcist: “Bruh, just use the windows.”
In vr If you push your face into something solid in ve, it will like teleport you away a little bit, so you can push your face on top of something and get put on top of it
If you knew who else got the release version of Phasmo from DK, would a mulitplayer game be possible? I'd love to see the infinite hunt bug again lol
can you die during the hunt while doing the no key challenge?
Ghost can move while doors are locked but it won't interact with salt unless you put it under where the gost spawned.
Or at least it was like that a few months ago. Correct me if I am wrong.
Nice.
I feel like stormy weather in vr is harder
What's also really interesting at 26:46 you can see the footsteps by the stairs one direction and then RIGHT after that, you can see it change as the ghost moves towards the lights to blink them!!
World record for fastest vr investigation in-game time
Now we need to know if this works with the other cursed items.
As soon as i noticed it walk through the motion sensor, i was like "It's awake… O-o"
it said cold
You can still do no key challenges in vr,which is so much fun lol
I hope they keep this in xD Because it's too much fun when it dkes happen xD
Really interesting thing was asked in chat if you can light up the circle twice in that challenge?
voodoo doll?
I hope this is possible on other maps!
NOT IMPRESSED. Do it in Nightmare 😀