phasmophobia is not a scary game



Phasmophobia is not a scary game…until it is. trying out something new.
Steam: https://store.steampowered.com/app/739630/Phasmophobia/
Phasmophobia is a 4 player online co-op psychological horror. Phasmophobia has the right blend of funny moments, jump scares, and tension.
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Hi! My name is Christopher Odd and I’ve been playing video games on the internet for a few years. I really enjoy a variety of games but generally lean towards games with a unique and engaging story (Bioshock, The Witcher, etc), strategy/roguelike games (XCOM 2 War of the Chosen, Darkest Dungeon, etc), and RPGs (Dark Souls, Dragon Age, etc). Of course, I am always looking for great indie games too!

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Phasmophobia is a 4 player online co-op psychological horror where you and your team members of paranormal investigators will enter haunted locations filled with paranormal activity and gather as much evidence of the paranormal as you can. You will use your ghost hunting equipment to search for and record evidence of whatever ghost is haunting the location to sell onto a ghost removal team.

You can choose to support your team by monitoring the location with CCTV cameras and motion sensors from the safety of the truck or head inside and get your hands dirty with the ghostly activity that will get increasingly hostile as time goes on.

Immersive Experience: Realistic graphics and sounds as well as having minimal user interfaces will ensure a totally immersive experience that will keep you on your toes.
Cross platform: Phasmophobia supports all players whether they have VR or not so can enjoy the game with your VR and non VR friends.
Co-op multiplayer: Play alongside your friends with up to 4 players in this co-op horror where teamwork is key to your success.
Unique Ghosts: Over 10 different types of Ghosts all with unique traits meaning each investigation will be different.
Investigate: Use well known ghost hunting equipment such as EMF Readers, Spirit Boxes, Thermometers and Night Vision Cameras to find clues and gather as much paranormal evidence as you can.
Full Voice Recognition: The Ghosts are listening! Use your actual voice to interact with the Ghosts through Ouija Boards and EVP Sessions using a Spirit Box.
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#phasmophobia #jumpscares #horror

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40 thoughts on “phasmophobia is not a scary game”

  1. I've been watching Chris since he had like 30,000 subs not that this is like a landmark video or anything but I just wanted to leave a bookmark in time in the comment section it's really cool how the channels grown and that we all enjoy his videos together. Just some good vibes for you guys

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  2. I honestly dont get the appeal of this game other than it's currently "trendy". Played with friends for 2 hours. We drank and talked shit to ghosts. Was a bit fun but got stale very quickly.

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  3. Good highlight video, Odd. But I watched the live stream and I will go back to the VOD anyway regardless of you posting it on Youtube or not 😉 I like your editing; I think this style works for a highlight video. It will definitely attract people to watch the whole thing. That stream was one of the most entertaining things I watched this year, and you guys made me laugh so much, I had a mini asthma attack, so thanks for that 😀

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  4. As Mayluna said hours ago, don't use it's name. Substitute it with 'Ghost' or 'Spirit'. Ex: "Spirit, how old are you?".

    Another tip are the 3 Sensors. First on the left is Motion Sensor, they show up on the map in the Truck and you can see if someone, or something (ghost), triggers it. The green moving dots are your team on the map.

    The middle white squares are Sound Sensors. They cover a square area in front of them. For Sound Sensors, it's best to not have them overlap, and used in the far wall of a room and not on the hallway wall outside, as they don't cover anything behind them, only in front.

    The green Squares on the right are 'Infrared Light Sensor'. They are a local Motion Sensor in that they don't show up on the Map, but instead of anyone walks near them, they light up. So if you have one around a room you are in, and it lights up with no player near it, the ghost is near there. The motion Sensor can do the same thing, it defaults to a red Light, that switches to a Green when something triggers it, but not easily seen. The Infrared Light Sensor actually lights up much brighter area so you actually know something triggered it.

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