Radio Prompts and NEW behavior – Beta 0.21.## – Phasmophobia



Check out Executes stream – https://www.twitch.tv/exedotcutegaming

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Journal – https://phasmocalc.com/
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I stream Monday, Tuesday, Thursday, and Friday
1:30pm – 8pm Central Time (CST)

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https://discord.gg/kdaGqrE

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33 thoughts on “Radio Prompts and NEW behavior – Beta 0.21.## – Phasmophobia”

  1. i'm extremely excited to see this game go into a long term dev cycle. particularly due to the shot in the arm it has given your channel! i'm excited to see more content from this channel. Phasmophobia or otherwise, but your certainly on top of shit in my opinion for this game.

    Reply
  2. I dont know. I’m worried that it’s gonna lose what I liked about it. It’s the anticipation and anxiety that I enjoyed. With ghosts being more active wouldn’t that make it more of like a jump scare simulator? I dont know. I liked the feeling of a real ghost hunt and not like we are in a movie or something. I may be wrong and it great but that’s just what I’m worried about right now.

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  3. One time me and my friend got a demon that just would not attack, my friend had to say the ghost name like 40 times in the ghost room for it to hunt once, that was the only activity of it until we left, this was pre update can you explain why this happened

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  4. I'm not too big of a fan of getting rid of specific ghost behaviors 'cause I actually really enjoyed 1 evidence runs. It really worked your brain and forced you to get creative with your methods, but then again that could have been just because at that point I had already been soloing for a while and the game itself wasn't THAT challenging. RIP "I'm getting X vibes"

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  5. Damnit youtube ….they un-notified me on your channel (has happened to others I'm subbed to also)….I had the bell clicked for all videos and it wasn't clicked….thankfully I just came to the channel to see if you posted!!

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  6. Oh, just so u know Dusk… you can hold the crucifix to stop the hunt. . You dont HAVE to throw it on the ground. I saw a video on it and the guy tested it….after used it disappeared out of his hand (after the 2nd time it was used)!! (Not sure if u knew this or not!!)

    -Jolene

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  7. We had a shade doing continously "heys" and burbs in one run. Way to active for a shy ghost for me. I do like the randomness but i loved you could kinda narrow down what a ghost was by watching its behaviour.

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  8. I hope they go long term support because there is no reason why not to. It sold well on the dev end and people like it on the consumer end. It has near infinite replayability under the right circumstances

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  9. wish they could finally bring some really big changes more ghosts more scary stuff like screams or faces in the wall.i have so many ideas for this game out of horror movies but sadly i cannot create games.

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  10. Im admitedly a bit sad that the ghost types are no longer gonna have unique behaviour, it was always fun to try and analize a ghosts behaviour
    And it made me feel like an actual experienced ghost hunter when i was able to deduct a ghosts type purely based on how it was acting
    Now we just have to rely on collecting all of the evidence and the ghost behaviour is gonna be mostly meaningless
    The ghost types are now just arbitrary as well, with no specific gameplay associeted with them

    BUT, having more extreme and interesting ghost behaviour overall does sound cool, so i hope its worth loosing the unique ghosts over
    I just hope they add enough content in that area so the ghost dont just strat blending together over time :/

    Reply
  11. so looking forward to this game becoming harder/scarier. I'll admit I don't play solo as its too freaky. but in a group its fun. Even if they add a 4th or even 5th tier into the difficulty so everyone can still find their happy point

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  12. we had a wraith in prison. and it hunted us 15 times over the course of 30 minutes. it didn't kill anyone and moved away from us each hunt. it wouldn't kill you even if you ran into it. it was super weird and bizarre

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  13. i hadnt played in a while and came back super confused when the entire map was cold from the get go, died before i found a single sign. feels super annoying for solo. but ill have to try again. if they were just trying to nerf temps i feel like a time sink wasnt the way to go. would be interesting to see, instead of a hand held thermo, if there was a thermo sensor you have to hang on a wall that covers an area, like a circle area of a floor of a house for instance. and the van shows a heat map of around where the thermo sensor is. i hope they make a new tutorial because it feels like i have no idea how the game works anymore which makes playtime feel like a waste.

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  14. I miss the old behaviors. They gave each type a personality. A history, if you will. Also, once you started to learn them, you actually felt like you were becoming an "experienced" ghost hunter. Now, it feels more…. I dunno… video game-y? Just ticking checkboxes. presses F

    Reply

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