Welcome back to Phasmophobia! THE NO KEY CHALLENGE IS BACK! It’s been a while since we have done this but we finally found a new strategy! And this one is crazy… ENJOY!
Disclaimer: DON’T use bugs in multiplayer with people you don’t know. You can get reported and banned. Use at your own risk.
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NOTE: This video was recorded on Phasmophobia update v0.8
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I mean, you went in while Lisa was still putting on her makeup, so of course she ended up looking like a Goryo.
4h ago 👍🏻 xD
If I was the developer for this game, I don’t think I would ever make the no key challenge impossible with the ghost interaction because this shows where bugs are in a very efficient manner
i knew directly after the second voodoo ''blank'' action, cuz of goryo dots xD
Oh shit!
Lisa And no key? This is gonna crazy 😂
Hmm… What's about doing the same stuff but with the max bonus 🙂
Has it ben already fixed? )) It the second video about the same no-door bug. Dev seem to be slower this time or just don't care.
Wait could you use the mannequin to block the ghost during a hunt, like you go into a room, and they put the mannequin as a barricade, could the ghost go through it?
3:07 😂 Confusedsym
So in VR you can pretty consistently phase through doors and walls, making the no key challenge pretty easy to pull off. All you need to do is place yourself against a door/wall then move physically towards the door/wall a couple steps before then using your stick to move in game.
Big question would be can you glitch the ghost out of the house, and if that is the case can you put it in the truck stuck behind an invisible wall and keep it as a pet.
At this point they should hire Insym as an actual QA tester for phasmo lol. He’s already finding so many bugs and exploits for them to fix just for fun.
9:00 Your sanity shouldn't be completely stuck.
Last time I tried this, the mirror drained the sanity.
I also played with custom draining settings as well which should completely halt your passive sanity drain completely.
I know that it was once that way but I think that's not up-to-date info.
13:30 You can grab an item that's stuck in there from between the boxes, when you look towards the stairs.
There's a small gap between the boxes and you can grab the item that way.
Source: A friend has thrown the DOTS there once and we needed it.
23:00 The ghost actually exists on the same position normally as during an event or a hunt, so unless the hunt resets him to a non-idle state, the last position where the ghost was should remain that position.
That and the ghost absolutely does not move. So getting salt should be tricky unless you know where he is or trigger a change in state.
Are you gona try the game sylvio is about ghost/ hunt is really good
29:40 With 3 players that should work, if one is waiting outside and pulling the last card (revival card) from outside,
as you can throw the stack through the doors.
21:42 its like phlips hue.
Anyone know if this bug is fixed? I tried doing it the other day for fun and i couldn’t get the glitch to work
Can Jess put an invisible wall in the ghosts' way? Like block the stairs during a hunt?
the devs of Phasmo:
*peacefully developing Phasmophobia*
random Dutch guy (Insym):
THE NO KEY CHALLENGE IS BACK (millionth time)
oh please make a bug clips compilation! that would just be perfect
I had a game once where there was literally no key we sat there for 5 mins and nothing
I love these challenges but also lisa being the ghost is insane.
You think the devs would be smart enough to make the floor have no collision with the player until the door is unlocked
How do you do the 24x challenge now that most of the hiding spots got blocked?
there is glich where you can pass trough items if they are "deleated" from the game files, or something like that.
Not sure how it works, but it did happen when I reinstaled visual studions on my PC.
This glich alows you to pass trough any "deleted" item from game, work in multyplayer,
you can also pass trough walls and some maps are broken becouse they have foundation, and you cant walk up,
Any buggded item becomes PINK
This challenge became from no key challenge to no key challenge across the multiverse
CJ: in Jack Sparrow voice STOP BLOWING HOLES IN MY SHIP!
This is the best no key challenge so far!
25:05 CJ: Maybe it's a Goryo, as he gets dots in the video cam but not in person.
i noticed that censor at the start
kinda dumb how youtube demonetized every video with a swear in the first 10-30 seconds
"This is the LockpickingLa-"
*Insym already inside"
"HI YOUTUBE!!"
You can do any map any time with vr. Walk forward in real life, don't move with left thumb stick until you're where you want to be. If you don't have enough space in front of you you can go as far as you can then rotate with right thumb stick and move again.
my last name is bowen thats kinda cool
You now cut the swear words
click on the new insym video to see whats going, the intro: OH OH LISA IS BACK. hahahahahaaaaaaaa
CJ: INSYMMMM GODDAAMMIITT STOPPP DOING BUGS FOR JESUS CHRIST ALREADYYYYYY. STOP BREAKING MY GAMEEE
It would be very interesting if you made a video showing the best and worst RNG you've had in a game.
Best RNG being if you enter the house and you can almost instantly determine what ghost it is
Worst RNG being its just not doing anything at all and it takes you way too long to figure it out
I actually hate that the devs patch niche stuff like this. Like yeah it's a glitch, but you're never gonna do this on accident, and it's fun for veteran players. I was the most upset when they took away teddy bear collision 🙁
Insym: "Don't do this you might get banned"
Also Insym who is friends with the devs
*Records himself doing it*
Insym is to Phasmaphobia as Josh from Let's Game it out and Spiff from Spiffing Brit is to any other game. According to one of the clauses of Murphy's Law, "If you make something 'idiot-proof', a 'better' idiot will come along." Not calling Insym an idiot, but Insym; you're the 'better idiot' to the Phasmo devs at this point. You and Psycho.
Did you know that when you play steam vr phasmophobia then you can change a certain setting in steam menu to be huge and small so you can get out the maps
If cj joins it is a code red CJ:STOP
This bug seems very similar to those item grabbing things in Super Mario 64
Part of me wonders how many of these bugs work on the first version